Galaxy Pixel Pack
A downloadable asset pack
Pack Overview
This pack is a set of classic 32‑bit style space stuff made inside of Aseprite, each using Memory Block 36 palette from Lospec.com. The collection is for indie developers or pixel artists looking to make a top down space game.
License & Attribution
These assets are distributed under the Creative Commons Zero (CC0) license. You may copy, modify, merge, publish, distribute, and use them freely, even for commercial purposes. No attribution is required, but credit to palette creator Vsigos for the Memory Block 36 palette is encouraged and if you would like to credit me that is appreciated, I can upload the originals and make adjustments or make what is recommended for the pack as well.
Assets so far:
(All assets are released in this first pack, additional ship types, asteroids and accessories may follow.)
- Complete assets pack download: contains all assets made. (except for Supporter duck)
- Supporter Duck: Just a lil ducky guy.
- Ships only pack: Contains x10 32x32 pixel ships with x8 64x64 ships
- Items only pack: Containing some data chips, orbs, crates and money.
- Rockets only: Contains the rockets for the pack x4 variations of a smaller 32x32 rocket, and x5 variations of a longer 32x64 rocket.
- Backgrounds only: Contains 5 tiled 32x32 backgrounds and 3 larger tiled 64x64 backgrounds.
- Six 8-bit SFX for your basic needs.
More assets to come! If you have recommendations or requests please let me know!
And if you use them in a game Id love to see it.
| Status | In development |
| Category | Assets |
| Author | Theseus Interactive Studio |
| Tags | Aseprite, cc0, Pixel Art, Royalty Free, Space, Top-Down |
| Asset license | Creative Commons Zero v1.0 Universal |
| Links | Palette used |
| Content | No generative AI was used |
Download
Click download now to get access to the following files:
Development log
- New SFX46 days ago
- Small update | MORE SHIPS!56 days ago
- First Update! | Adding 37 new assets!58 days ago
- So far60 days ago
- First release60 days ago






Comments
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ARE YOUR SPRITES BLURY IN GODOT ?
For pixel art in godot you will need to change the texture renderign as Godot will attempt to smopth pxiel art.
To fix this:
And boom, your pixel art should be sharp and crip now.
If you need visial help to do this Bracky has an easy to follow example here: at 11:11